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	<title>THE RED DRAGON &#187; indie games</title>
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		<title>Xbox One Has Dedicated Servers for All Multiplayer games</title>
		<link>https://twthereddragon.com/xbox-one-dedicated-servers-multiplayer-games/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=xbox-one-dedicated-servers-multiplayer-games</link>
		<comments>https://twthereddragon.com/xbox-one-dedicated-servers-multiplayer-games/#comments</comments>
		<pubDate>Fri, 18 Oct 2013 08:11:50 +0000</pubDate>
		<dc:creator><![CDATA[TwTheRedDragon]]></dc:creator>
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		<guid isPermaLink="false">https://twthereddragon.com/?p=963</guid>
		<description><![CDATA[<p>Microsoft confirms that it is offering developers access to free dedicated multiplayer servers for the Xbox One. Xbox Live Compute – dedicated servers! If you have played a lot of multiplayer games, you know that playing on dedicated game servers has advantages over peer-to-peer gameplay. With server-based multiplayer gaming, not only can more players play [&#8230;]</p><p>The post <a href="/xbox-one-dedicated-servers-multiplayer-games/">Xbox One Has Dedicated Servers for All Multiplayer games</a> appeared first on <a href="/">THE RED DRAGON</a>.</p>]]></description>
				<content:encoded><![CDATA[<p>Microsoft confirms that it is offering developers access to free dedicated multiplayer servers for the Xbox One.</p>
<blockquote><p>Xbox Live Compute – dedicated servers! If you have played a lot of multiplayer games, you know that playing on dedicated game servers has advantages over peer-to-peer gameplay. With server-based multiplayer gaming, not only can more players play the game (think hundreds of players simultaneously), the gameplay will be much more reliable for the players. No more host migration interruptions, suboptimal experiences for the host, home network NAT constraints, or player cheating! Additionally, Xbox Live Compute can be utilized to persist game state so that your squad can live to fight another day without losing any progress. A great example of a game that is using Xbox Live Compute for their dedicated server multiplayer experience is “Titanfall.” ~<a href="http://news.xbox.com/2013/10/xbox-one-cloud" target="_blank">Xbox</a></p>
<p>&nbsp;</p></blockquote>
<p>Xbox Live Compute: <a href="http://www.gamesindustry.biz/articles/2013-10-15-the-difference-engine" target="_blank">GamesIndustry</a></p>
<p>Microsoft Dedicated Servers: <a href="http://www.gameinformer.com/b/news/archive/2013/10/15/microsoft-to-have-dedicated-servers-for-all-xbox-one-multiplayer-games.aspx" target="_blank">GameInformer</a></p>
<p>Xbox One Cloud: <a href="http://news.xbox.com/2013/10/xbox-one-cloud" target="_blank">Xbox</a></p>
<p>Multiplayer for Xbox One:<br />
<iframe id="_ytid_24878" width="480" height="390" src="http://www.youtube.com/embed/Ti6UwRitOZU?enablejsapi=1&#038;autoplay=0&#038;cc_load_policy=0&#038;iv_load_policy=1&#038;loop=0&#038;modestbranding=0&#038;rel=1&#038;showinfo=1&#038;theme=dark&#038;vq=&#038;" frameborder="0" allowfullscreen type="text/html" class="__youtube_prefs__"></iframe></p>
<p>The post <a href="/xbox-one-dedicated-servers-multiplayer-games/">Xbox One Has Dedicated Servers for All Multiplayer games</a> appeared first on <a href="/">THE RED DRAGON</a>.</p>]]></content:encoded>
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		<title>Anyone Can Build, Publish, and Sell Games on Xbox One</title>
		<link>https://twthereddragon.com/anyone-can-build-publish-and-sell-games-on-xbox-one/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=anyone-can-build-publish-and-sell-games-on-xbox-one</link>
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		<pubDate>Thu, 25 Jul 2013 18:16:18 +0000</pubDate>
		<dc:creator><![CDATA[TwTheRedDragon]]></dc:creator>
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		<guid isPermaLink="false">https://twthereddragon.com/?p=660</guid>
		<description><![CDATA[<p>Microsoft has announced another big policy change for the Xbox One.  Indie games can now be self-published.  With the Xbox 360, developers had to sign with a publisher and jump through a lot of hoops in order to get their game onto the Xbox marketplace.  Microsoft has also announced that every Xbox One console can [&#8230;]</p><p>The post <a href="/anyone-can-build-publish-and-sell-games-on-xbox-one/">Anyone Can Build, Publish, and Sell Games on Xbox One</a> appeared first on <a href="/">THE RED DRAGON</a>.</p>]]></description>
				<content:encoded><![CDATA[<p>Microsoft has announced another big policy change for the Xbox One.  Indie games can now be self-published.  With the Xbox 360, developers had to sign with a publisher and jump through a lot of hoops in order to get their game onto the Xbox marketplace.  Microsoft has also announced that every Xbox One console can be turned into a dev kit.  That means that anyone can develop, build, publish, and sell their creations and games. They will also have the ability to take advantage of Xbox Live, Achievements, The Cloud, and Kinect.</p>
<blockquote><p>&#8220;Our vision is that every person can be a creator. That every Xbox One can be used for development.  That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. &#8220;This means self-publishing.  This means Kinect, the cloud, achievements.  This means great discoverability on Xbox LIVE.  We&#8217;ll have more details on the program and the timeline at gamescom in August.&#8221; ~ Microsoft</p></blockquote>
<p>Read More:</p>
<p><a href="http://www.videogamesandnews.com" target="_blank">VGN</a>: Video Games and News</p>
<p><a href="http://www.gameinformer.com/b/news/archive/2013/07/24/microsoft-to-announce-indie-self-publishing-new-certification-process.aspx" target="_blank">Gameinformer</a>: Microsoft confirms Indie Self Publishing</p>
<p><a href="http://kotaku.com/microsoft-every-xbox-one-can-be-used-to-make-games-up-898750954" target="_blank">Kotaku</a>: Microsoft: Every Xbox One can be used to make games</p>
<p><a href="http://www.polygon.com/2013/7/24/4553842/so-how-much-does-it-cost-to-develop-for-playstation-4" target="_blank">Polygon</a>: How much does it cost to develop for Playstation 4?</p>
<p>The post <a href="/anyone-can-build-publish-and-sell-games-on-xbox-one/">Anyone Can Build, Publish, and Sell Games on Xbox One</a> appeared first on <a href="/">THE RED DRAGON</a>.</p>]]></content:encoded>
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