A group of developers are blaming the devil for their failing Bible Game.

I need to be clear on this point: Are you telling me that Satan is literally working to confound your plans to release this game? You’re saying that the actual Devil is scheming against you?”

I’m sitting in a nondescript office in an unremarkable neighborhood in Bakersfield, CA, interviewing three men about their plans for a Biblical game based on the life of Abraham.

“I believe that, 100 percent,” replies Richard Gaeta, a co-founder of Phoenix Interactive. He argues that since the launch of the Kickstarter for Bible Chronicles: The Call of Abraham, trouble has come into all their lives.

“It’s very tangible,” adds his business partner Martin Bertram. “From projects falling through and people that were lined up to help us make this a success falling through. Lots of factors raining down on us like fire and brimstone.”

Nobody is winking or joking or pulling my leg. There is no irony here. They are absolutely serious.

In the end, the game’s Kickstarter raised only $19,000 of its $100,000 target. The game, which follows the life of Abraham, a central figure in Judaism, Islam and Christianity, is now seeking alternative fund-raising efforts.


“If Satan is rallying some of his resources to forestall, delay, or kill this project, I think, this must be a perceived threat to his kingdom,” adds Ken Frech, a religious mentor to the project. “I fully would expect something like this to have spiritual warfare. Look at the gospel accounts of demons and so forth. That’s reality. Many Americans don’t believe it anymore. That doesn’t change reality.” Read More Polygon